[Coroutine Flow] stateFlow 로 ui 업데이트시 주의 사항

2022. 1. 27. 10:43Kotlin Coroutine

1. stateFlow 생성 

class LatestNewsViewModel(
    private val newsRepository: NewsRepository
) : ViewModel() {

    // Backing property to avoid state updates from other classes
    private val _uiState = MutableStateFlow(LatestNewsUiState.Success(emptyList()))
    // The UI collects from this StateFlow to get its state updates
    val uiState: StateFlow<LatestNewsUiState> = _uiState

    init {
        viewModelScope.launch {
            newsRepository.favoriteLatestNews
                // Update View with the latest favorite news
                // Writes to the value property of MutableStateFlow,
                // adding a new element to the flow and updating all
                // of its collectors
                .collect { favoriteNews ->
                    _uiState.value = LatestNewsUiState.Success(favoriteNews)
                }
        }
    }
}

// Represents different states for the LatestNews screen
sealed class LatestNewsUiState {
    data class Success(news: List<ArticleHeadline>): LatestNewsUiState()
    data class Error(exception: Throwable): LatestNewsUiState()
}

2. view 에서 수신 대기 

class LatestNewsActivity : AppCompatActivity() {
    private val latestNewsViewModel = // getViewModel()

    override fun onCreate(savedInstanceState: Bundle?) {
        ...
        // Start a coroutine in the lifecycle scope
        lifecycleScope.launch {
            // repeatOnLifecycle launches the block in a new coroutine every time the
            // lifecycle is in the STARTED state (or above) and cancels it when it's STOPPED.
            repeatOnLifecycle(Lifecycle.State.STARTED) {
                // Trigger the flow and start listening for values.
                // Note that this happens when lifecycle is STARTED and stops
                // collecting when the lifecycle is STOPPED
                latestNewsViewModel.uiState.collect { uiState ->
                    // New value received
                    when (uiState) {
                        is LatestNewsUiState.Success -> showFavoriteNews(uiState.news)
                        is LatestNewsUiState.Error -> showError(uiState.exception)
                    }
                }
            }
        }
    }
}

 

 UI를 업데이트해야 하는 경우 launch 또는 launchIn 확장 함수로 UI에서 직접 흐름을 수집하면 안 됩니다. 이러한 함수는 뷰가 표시되지 않는 경우에도 이벤트를 처리합니다. 이 동작으로 인해 앱이 다운될 수 있습니다. 이를 방지하려면 위와 같이 repeatOnLifecycle API를 사용합니다.